tag:blogger.com,1999:blog-53614171885178794492024-03-17T13:42:14.801+08:00Game in the BrainA Meta Gaming Blog talking about How to Frame Narrative, Exploiting and Exploring Biases, and Using Work Productivity and Motivation tools in a TRPGs most of the time. justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.comBlogger1518125tag:blogger.com,1999:blog-5361417188517879449.post-32731132024266168582024-03-15T13:35:00.001+08:002024-03-15T13:35:15.058+08:00Lack of Hard Scifi Habitat Books - is this an opportunity for Game in the Brain. So, Nicco and I are nearly done with the 60m diameter habitat. The ball was in my court for double-checking the dimensions - I would make an object that would be as big and check the volume since it would make the scale accurate. Nicco will then proceed to make a denser map that would be friendly for people using VTT like Roll20. We downloaded the Roll20 map-making guidelines.Delays were justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-24218942444352146582024-03-13T17:58:00.012+08:002024-03-15T21:54:55.301+08:00March 15 to March 31 2024 Game in the Brain SalesHere are the links to get 50% Off in Mneme World Generator, Mneme Variant Combat and Mneme Space Combat. https://www.drivethrurpg.com/browse.php?discount=9765a77d6a (double check and look if the link sends you here)https://www.drivethrurpg.com/browse.php?discount=931161849e (double check and look if the link sends you here)https://www.drivethrurpg.com/browse.php?discount=975ccb01d2 (justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-89153991005570732462024-03-13T15:21:00.003+08:002024-03-13T15:21:27.186+08:00Character Generator Studies: User Interface Libraries - Data Handling spells chatgpt cleaning up my ramblings. Which is an interesting dilemma - authenticity is being a rambling messy human with convoluted thought processes that is difficult to discern and filled with contradictions - but AI cleans it all up - makes it more understandable. It’s coherent, but the human isn’t. If you can understand me - it’s either: it was a simple concept to begin with or the justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-78070834073316010592024-03-12T09:28:00.001+08:002024-03-12T09:28:47.920+08:00progress update : sick so I'm doing some simple JavaScript guided character genSo I'm learning how to store values for the stats in cepheus engine gudied character gen https://github.com/justinaquinoGITB/CEguidedCHARgen240310It begins with rolling dice but then it gets so complicated.I have to identify all changing elements like name, terms, age and apparent age... Which I'll will change to physical age. then the species as well.Then I discovered I have to break it up justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-85420615153554954222024-03-11T16:55:00.004+08:002024-03-11T16:55:47.336+08:00CE guided character generation: redid it againI'm learning as I go. I'm also putting in as many comments as possible so that others can also learn. Cleaned it up. Made all the stats - from the name to species, homeworld, etc.. in the character summary. this sheet will be long as every Term will be a modular section that will be created justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-89631253592117659342024-03-10T12:00:00.002+08:002024-03-10T15:13:05.754+08:00On a Whim - CE Guided Character CreationI decided to just used chatgpt4 turbo to help me finish my side project and help me also document each portion in detail so when i eventually will have total amnesia again because so much time will have passed from the last time. This is the Github project of CE Guided Character Generation, and you can test it out so far hereI will be using the fixes we put in the Character CardsI feeljustinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-38775558539639764912024-03-06T13:16:00.009+08:002024-03-07T10:45:44.307+08:00Mneme Research: What the rotation Speeds actually Look likeSPIN CALC spreadsheet - calcultes degress per framethis uses blender 4.0 with 60fps 1920x1080 camera. Uploaded the new files and the files that contain the render settings if you want to reproduce this for your game.One drive link to the Blender file - 240305 600m diamater Spin habitat.blend this is the 46mb file of the rings for the purpose of understanding what it really looks justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-29625729688753349692024-03-02T16:14:00.002+08:002024-03-02T16:17:01.389+08:00Habitat Map and Tender Image. Uploaded to OneDirve folderHi everyone, the maps are uploaded to the One drive Here is the Power Point file of the Tender MAP and the power point file of the Habitat*Sorry for plugging our product: Mneme Space Combat by next week we will upload Tender and Habitat to Mneme World Generator so that those who bought it can use the habitat and tenders as well. *of course if you buy the product you willjustin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-30385270023970795192024-02-29T21:30:00.002+08:002024-02-29T21:30:42.744+08:00100DT Tender Map, Tokens and Animation So Nicco is working on the Tokens, Maps (of the Habitat), and Animation. We had to do the animation to illustrate how it's supposed to work and be used. As you can see in the previous pictures the Nacells allow the Tender to maneuver and orient its cargo. The huge clamp is necessary - you can't just have TINY fixed mounts and handle something so EXPENSIVE and valuable. I come from justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-66073274883560506512024-02-21T21:22:00.008+08:002024-02-22T17:30:34.343+08:00Progress Update: Tender 100DT and Habitat Ring 200DT. Courier STL and 3mf files uploadedAn update. That's a 200DT ring and a 100DT tender. 200DT ring is like a motor home for the higher TLs when the incomes of the characters are greater. In earlier TLs like 2050s such a habitat is only owned by states. The internal ring is the one moving as well as the passageway that goes into the ring.with a Stationary area - it allows for storage, docking station, as well as justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-59069838291844690472024-02-13T21:26:00.000+08:002024-02-13T21:26:02.177+08:00Progress Update: Stl to 3mf, Tender and Ring, Ship Design mechanics we cannot make the scale proportional or its going to be too big. So what happens is there is a RESIN and FDM file of each model and they start at 10DT (with 15mm for resin). for every Increase of size, we make a smaller increase or else we wont have space for the 5,000 or 2M dton assets. We will be using STL and 3mfWe are going through revisions of the Tender: It has to be able to PULL or justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-45397547758661106152024-02-09T12:44:00.000+08:002024-02-09T12:44:49.097+08:00Mneme Ship Design - Part of Space CombatOrganizing all these notes so that I can make ships using a DTON bill of materials system is going to mean I have researched all the ships and found the best way to recreate these ships. Then I have to create tools and show how to calculate: Delta-V budget using ISP, Flow-rate, Thrust, and loaded Mass. With boosters which uses the Rocket Equation, I have to create the formulas to be justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-75154569227059964832024-02-06T22:31:00.005+08:002024-02-06T22:31:46.187+08:00Designing the Mneme Ship Builder - ChallengesMneme Ship builder has a key criteria for its design: I have to be able to create ships of the Space Race and present day (2024) with the system. At least close enough to the key ship Benchmarks: Apollo V space program, Space Shuttle Program, the Buran-Energia, the Soyuz, and the Space X Falcon rockets and its competitors, China and India.Mneme Tech Level Table1) Gravitic-Less: No artificial justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-72626207541916054992024-01-31T21:23:00.008+08:002024-02-01T20:36:26.913+08:00Update: Double Checking the DTONS - Asteroid Miner 200DTUPDATE: (view the gallery here)In Mneme we try to make the ship fit the displacement tons in its stats. We have to take some liberties because if we made it really modular, the ships would look really different and they wont fit the aesthetic. Still its a pretty big challenge: Example the Mining Drone which has a 10DT Bay. Since 30% buffer is needed we had to be really generous with the justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-20882801031778995342024-01-25T20:12:00.004+08:002024-01-25T22:48:29.390+08:00Update: Asteroid Miner Progress and Mining Drone earlier vversion above. I cannot be tracked or wheeled since it assumes gravity, and it has to be able to grip the terrain. Its not a Boring vehicle its like a mobile Drill bit and Vacuum, it will have an umbilical to transfer material from one place to another. It can transfer material from one Mining drone to another. -part of the use is Cutting up an asteroid. How do you justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-20301849233860783412024-01-23T16:45:00.004+08:002024-01-23T16:46:51.949+08:00Designing the asteroid Miner 200DT Constraints: it should be able to PUSH/TENDER an asteroid (burrowing to get near the center of mass of an asteroid when pushing). it should be able to Carve Out CHUNKS from a larger asteroid. it should be JUMP with an asteroid (burrowing to get near the center of mass of an asteroid). It should be able to alter the asteroid's spin, if any. It should deflect justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-24343996977119754802024-01-22T13:00:00.001+08:002024-01-22T13:00:58.198+08:00Week 4 of 2024, Jan 22. TargetsTrying to think positive and not feel bad about the lack of sales. I want to post when there is an accomplishment, particularly something tangible. I should promote my wares more, but I want to condition people that I have something relevant to report when I promote. Uploading the new 300DT ship model to DTRPG. Prepare the ships for upload and updating the Files. That will take a justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-36724953917912000842024-01-18T22:12:00.002+08:002024-01-18T22:12:25.684+08:00Update: the Internal maps of the 300DT Frontier Trader and Merchant Liner Done - Next Revamping the Asteroid Miner Just excited as we are doing some finishing touches.So the buyers have access to the Onedrive folder that has the latest and the prototypes Just need to note the Fuel Processors and Scoops.300DT Frontier Trader editable files models and CC-BY-SA!!!By Next Week Jan 22 I'll upload the model and the maps to DrivethruRPG (which is already available in the Onedrive Folder you have access to when you justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-74757075085023716632024-01-18T13:19:00.001+08:002024-01-18T13:19:39.865+08:00What happened to: 2 Parsecs from Sol2 Parsecs from sol, was created and I encountered a serious problem for me - How to resolve space encounters. Around this time I discovered the movement rules didn’t exist in the CE SRD and there were many problems with the Encounter mechanics: Particularly range and Threat. If Space Combat was too lethal and outcomes forgone (when we measure firepower of the ships against each other) then justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-63442784976024109272024-01-14T13:57:00.001+08:002024-01-14T13:57:26.944+08:00Converting to Other Blockchains - Vast Distances and Portable WealthBlock Chain in 4AU or greater! in our Sol solar system, the problem is the distance from Luna or Mars or Jupiter and their corresponding blockchains. As 1 AU is 8 minutes, note that Sol with Neptune and Uranus - Ice giants and Saturn, they may be using different Blockchains per location. Pretty much acting like a currency. So even in Sol we will be having problems of speed of transaction justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-14639109326666029062024-01-07T14:40:00.001+08:002024-01-07T14:42:16.459+08:00MOSS - Mneme Open Source CC-BY-SA scifi-setting - Interstellar Economies - Blockchain and Money LaunderingWikipedia of Blockchain for basicsIn the Mneme Open Source CC-BY-SA Sci-Fi setting (MOSS), takes inspiration from Daniel Suarez’s “Critical Mass,” blockchains play a crucial role in interstellar travel. In this universe, where Faster Than Light (FTL) travel exists, blockchain technology is adapted to the vast distances and decentralized nature of space travel. Computers on spacecraft, equipped justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-87590415932143796952024-01-07T13:40:00.000+08:002024-01-07T13:40:03.483+08:00what i did wrong - lessons learned for 2024 from 2023There is very scant data for me to analyze, when it comes to learning what sells. the Mneme world generator I know sells as it hits silver this year. As for what will drive more people to adopt it, i can only guess accessibility. So I have high praises for Seth Skorkowsky as when ever he reviews an adventure, he polishes it so much that I feel tempted to buy it immediately and run it. He cleans justin aquinohttp://www.blogger.com/profile/03191474595831304520noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-23288439454647693572024-01-01T11:22:00.001+08:002024-01-01T11:22:58.249+08:00Mneme Ship Combat Update: 300DT body is done - for Art and when done moving on to Research Vessel. First off, Happy New Year (from those of us in the Philippines at GMT+8). So the merchant liner and the frontier trader are for art. This means Nicco is creating the PPT map by rendering it in blender, formatting the transparent layers, and marking the legend and what each part of the ship is. Then I will upload it. A recap: the 20, 30, 50, 70, and 95DT Small craft are all created. I justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-77306315669595935452023-12-31T20:48:00.001+08:002023-12-31T20:48:24.292+08:002024 plans for Game in the BrainUnfortunately Mneme Space combat is not doing well, selling pretty poorly despite being - by benchmarks of similar products - products with 3d models, rules, words, and, supporting video.Well I have to adapt, Mneme world generator I noticed did very well. Space combat seems to be tertiary - and not a pain point it seems.Anyway I'll still be producing the hard scifi plug in and rules - and hope tojustinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0tag:blogger.com,1999:blog-5361417188517879449.post-40591089207488472472023-12-08T17:03:00.001+08:002023-12-08T17:03:31.162+08:00GITB Philipine Holiday but Still workingFirst I need a Website To Point to. This is a Mediawiki Container. It takes an entire day to learn for me. Then After this I can learn https://blog.fuzzymistborn.com/vps-reverse-proxy-tunnel/ this is so that I can locally host this wiki, mastadon, nextcloud and various other tools like wordpress for the websites and various experiments. I needed something for my Gateway (justinaquinohttp://www.blogger.com/profile/01544436855033539874noreply@blogger.com0