Tuesday, November 13, 2012

Good Content vs Light Content

Getting organized, i realized that it takes me about 4 hours to accomplish a satisfactory piece. Especially when it contributes something that may be new, or formalizes something that was before purely intuitive.

Because of such economies, I have to break down my content and my focus.

Once a Month, something worthwhile.
Formalized GM tools and methods. Currently, I'm writing an article of a methodology of organizing play in a fun way (to the detail oriented person). Of course the leaning is to optimise time usage and maximize satisfaction.
Formalizing Character Descriptors. See Character Descriptors

Twice a month.
Commentary and Relfections. I'm listenting to some RPG podcasts; will check out some open platform podcasts 2GMs1mic, Pulp gamer out of Character, and Fear the Boot. I get a lot of inspiration, particularly when I add my own lense in terms of where the common points are when viewing certain challenges and skills. Also, expect me to comment a lot about how it applies to the real world :P

At least Once to Thrice a week.
Character Descriptions, a running list. Lessons in observation and perception applied. I will write down all the interesting quirks, descriptions, conditions, etc.. I observe everyday. I will compile them in a Gdocs-spreadsheet and formalize them in a Gdoc about once a month.
I want to build a random character generator, that can be used for modern and historical games. It also allows me to build up material for my open system, while practicing my observation skills.





No comments: