- no power creep,
- easily define-able
You can find it here.
- Combat is Lethal with Con being the arbiter of life and death.
- It is EASY to be hit.
- HP is Fatigue Points; an important Logistical Tool and for Spell Casting
- Creativity and Detail allows characters to make surprisingly clever or lethal solutions. I allow called shots and
- Survival is a strategic challenge, as XP is from cleverness, RPing, and visualization.
- Low Powered Game but has a lot of milage. 10 being the highest level allows for Easy NPC creation.
- Magic and Supernatural is Scarce and has a Role-Playing Demands (because of the detailing Codes of Conduct, Vows, etc...)
i plan to just convert modules for this.